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Left 4 Dead 2 - Weapons Guide

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Changelog:

  • V1.3  |  11/25/09 - Added original reference HD videos of all projectile weapons in Action.
  • V1.2  |  11/24/09 - Added Grenade launcher and related stats.
  • V1.1  |  11/20/09 - Added damage stats for chainsaw, baseball bat, and cricket bat. Made thumbnails twice as big (320 pix). Added reload speed and spread data (accuracy) for all projectile weapons. Changed damage info for shotguns to be more accurate. Added pellet spread data for shotguns.
  • V1.0  |  11/14/09 - Official Release

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>> Sidearms


Colt M1911 (Pistol)

   -Type: Sidearm
   -Capacity: 15 (30)
   -Carry Capacity: Infinite
   -Damage: 35
   -Rate of Fire: 300 (600) (Semi)
   -Damage per second: 175 (350)
   -Reload Speed: 1.75 (2.45)
   -Spread (Standing): 1.5
   -Spread (Crouching): .5
   -Spread per Shot: 1

SIG SAUER P220 (P220) | Watch (1) in Action (HD) | Watch (2) in Action (HD)

   -Type: Sidearm
   -Capacity: 15 (30)
   -Carry Capacity: Infinite
   -Damage: 36
   -Rate of Fire: 300 (600) (Semi)
   -Damage per second: 175 (350)
   -Reload Speed: 1.75 (2.45)
   -Spread (Standing): 1.5
   -Spread (Crouching): .5
   -Spread per Shot: 1

 

Desert Eagle (Magnum) | Watch in Action (HD)

   -Type: Sidearm
   -Capacity: 8
   -Carry Capacity: Infinite
   -Damage: 80
   -Rate of Fire: 180 (Semi)
   -Damage per second: 240
   -Reload Speed: 1.75
   -Spread (Standing): 1.25
   -Spread (Crouching): .5
   -Spread per Shot: 2

 

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>> Submachine Guns


Uzi (Submachine Gun | Watch in Action (HD)

   -Type: Main Weapon (Tier 1)
   -Capacity: 50
   -Carry Capacity: 650
   -Damage: 20
   -Rate of Fire: 1000 (Auto)
   -Damage per second: 316.67
   -Reload Speed: 2.35
   -Spread (Standing): 1.0
   -Spread (Crouching): .7
   -Spread per Shot: .32

 

MAC-10 (Silenced Submachine Gun) | Watch in Action (HD)

   -Type: Main Weapon (Tier 1)
   -Capacity: 50
   -Carry Capacity: 650
   -Damage: 25
   -Rate of Fire: 1000 (Auto)
   -Damage per second: 416.67
   -Reload Speed: 2.35
   -Spread (Standing): 1.2
   -Spread (Crouching): .85
   -Spread per Shot: .4

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>> Assault Rifles


Colt M16A3 (Assault Rifle) | Watch in Action (HD)

   -Type: Main Weapon (Tier 2)
   -Capacity: 50
   -Carry Capacity: 360
   -Damage: 33
   -Rate of Fire: 700 (Auto)
   -Damage per second: 385
   -Reload Speed: 2.35
   -Spread (Standing): .4
   -Spread (Crouching): .05
   -Spread per Shot: .75

FN SCAR-L (Combat Rifle) | Watch in Action (HD)

   -Type: Main Weapon (Tier 2)
   -Capacity: 60
   -Carry Capacity: 360
   -Damage: 44
   -Rate of Fire: 625 (Burst)
   -Damage per second: 458.3
   -Reload Speed: 3.35
   -Spread (Standing): .4
   -Spread (Crouching): .05
   -Spread per Shot: .75

AKM (AK-47) | Watch in Action (HD)

   -Type: Main Weapon (Tier 2)
   -Capacity: 40
   -Carry Capacity: 360
   -Damage: 58
   -Rate of Fire: 600
   -Damage per second: 580
   -Reload Speed: 2.5
   -Spread (Standing): 1
   -Spread (Crouching): .5
   -Spread per Shot: 1.6

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>> Shotguns

Remington 870 'Wingmaster' (Pump Shotgun) | Watch in Action (HD)

   -Type: Main Weapon (Tier 1)
   -Capacity: 8
   -Carry Capacity: 56
   -Damage: 25/pellet or 250
   -Rate of Fire: 120
   -Damage per second: 500
   -Reload Speed: .47/shell or 3.78
   -Spread (Standing): .8
   -Spread (Crouching): 0
   -Spread per Shot: 1
   -Pellet Spread X: 7.5
   -Pellet Spread Y: 5

Remington 870 'Marine Magnum' (Chrome Shotgun) | Watch in Action (HD)

   -Type: Main Weapon (Tier 1)
   -Capacity: 8
   -Carry Capacity: 56
   -Damage: 31/pellet or 248
   -Rate of Fire: 120
   -Damage per second: 496
   -Reload Speed: .47/shell or 3.78
   -Spread (Standing): .8
   -Spread (Crouching): 0
   -Spread per Shot: 1
   -Pellet Spread X: 5
   -Pellet Spread Y: 3

Benelli M4 Super 90 (Tactical Shotgun) | Watch in Action (HD)

   -Type: Main Weapon (Tier 2)
   -Capacity: 10
   -Carry Capacity: 100
   -Damage: 23/pellet or 253
   -Rate of Fire: 400 (Auto)
   -Damage per second: 1687
   -Reload Speed: .4/shell or 3.96
   -Spread (Standing): .8
   -Spread (Crouching): 0
   -Spread per Shot: 22
   -Pellet Spread X: 8.5
   -Pellet Spread Y: 4

SPAS-12 (Combat Shotgun) | Watch in Action (HD)

   -Type: Main Weapon (Tier 2)
   -Capacity: 10
   -Carry Capacity: 90
   -Damage: 28/pellet or 252
   -Rate of Fire: 400 (Auto)
   -Damage per second: 1680
   -Reload Speed: .4/shell or 3.96
   -Spread (Standing): .75
   -Spread (Crouching): 0
   -Spread per Shot: 22
   -Pellet Spread X: 8
   -Pellet Spread Y: 3.5

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>> Scoped/Sniper Rifles

Ruger Mini-14 (Hunting Rifle) | Watch in Action (HD)

   -Type: Main Weapon (Tier 2)
   -Capacity: 15
   -Carry Capacity: 180
   -Damage: 90
   -Rate of Fire: 225
   -Damage per second: 337.5
   -Reload Speed: 3.25
   -Spread (Standing): .1
   -Spread (Crouching): 0
   -Spread per Shot: 1

HK-41 (Sniper Rifle) | Watch in Action (HD)

   -Type: Main Weapon (Tier 2)
   -Capacity: 30
   -Carry Capacity: 180
   -Damage: 90
   -Rate of Fire: 240
   -Damage per second: 360
   -Reload Speed: 3.5
   -Spread (Standing): .1
   -Spread (Crouching): 0
   -Spread per Shot: 1

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>> Grenade Launcher


 

M79 Grenade Launcher (Grenade Launcher) | Watch in Action (HD)

   -Type: Main Weapon (Special)
   -Capacity: 1
   -Carry Capacity: 30
   -Damage: 400
   -Rate of Fire: 16
   -Damage per second: n/a
   -Reload Speed: 3
   -Spread (Standing): 1
   -Spread (Crouching): .5
   -Spread per Shot: n/a

 

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>> Melee Weapons


Axe

   -Type: Close Combat Weapon
   -Capacity: 1
   -Carry Capacity: 1
   -Damage: 70
   -Reach: 1.23/1.23/1.24
   -Refire Speed: 1 second(s)

Baseball Bat

   -Type: Close Combat Weapon
   -Capacity: 1
   -Carry Capacity: 1
   -Damage: 70
   -Reach: -
   -Refire Speed: -

Chainsaw

   -Type: Close Combat Weapon
   -Capacity: 1
   -Carry Capacity: 1
   -Damage: 100
   -Reach: -
   -Refire Speed: .5 Seconds

Cricket Bat

   -Type: Close Combat Weapon
   -Capacity: 1
   -Carry Capacity: 1
   -Damage: 50
   -Reach: -
   -Refire Speed: -

Crowbar

   -Type: Close Combat Weapon
   -Capacity: 1
   -Carry Capacity: 1
   -Damage: 50
   -Reach: .8/.8/1.24
   -Refire Speed: .8 Seconds

Electric Guitar

   -Type: Close Combat Weapon
   -Capacity: 1
   -Carry Capacity: 1
   -Damage: 70
   -Reach: 1.23/1.23/1.24
   -Refire Speed: 1 Second(s)

Frying Pan

   -Type: Close Combat Weapon
   -Capacity: 1
   -Carry Capacity: 1
   -Damage: 70
   -Reach: .75/.5/1.24
   -Refire Speed: .75 Second(s)

Katana 

   -Type: Close Combat Weapon
   -Capacity: 1
   -Carry Capacity: 1
   -Damage: 70
   -Reach: 1/1.31/1
   -Refire Speed: .8 Seconds

Machete

   -Type: Close Combat Weapon
   -Capacity: 1
   -Carry Capacity: 1
   -Damage: 50
   -Reach: .76/.7/.58/1.24
   -Refire Speed: .8 Seconds

Nightstick

   -Type: Close Combat Weapon
   -Capacity: 1
   -Carry Capacity: 1
   -Damage: 50
   -Reach: .76/.7/.58/1.24
   -Refire Speed: .8 Seconds

 

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